Algorithms and tournaments
Solve precise problems, learn C++ and prepare for programming competitions.
C++ · Algorithms · TournamentsCommunity paper · Issue 01Sofia · August 2026
Our front-page principle
01School network
Long-term relationships, student programmes, and practical work shared with educators.
02Qoax Academy
Starting October 2026Two learning paths
Students begin by making things move and respond. From age 10, they can focus on algorithms or game development.
Solve precise problems, learn C++ and prepare for programming competitions.
C++ · Algorithms · TournamentsCreate games with visual blocks and JavaScript, then progress to Unity, 3D and real applications.
Blocks · JavaScript · Unity · 3D03Public work first
Every record opens. New and current work is placed first; completed work stays visible as shared memory.
The first SPGE John Atanasoff hackathon
Thirty-plus students building in teams

Art, space, light, and human choice

Technology for an NGO
Our measure of progress
Leave people with more skill, more confidence, and something useful that did not exist before.Read why we do it